Modifying Existing Animation| Unreal Futures: Careers in Animation | Part 3

In this tutorial, WildBrain Studios’ Unreal Development Supervisor, Shazzy Angulo shows how Unreal Engine’s Control Rig tool can be used to modify an existing clip from the animation library. She introduces the concept of a “key,” and how keys are added using Unreal Engine’s multi-track editor Sequencer to animate “on top of” an existing animation.

New to Unreal Futures: Careers in Animation?

In this free course, you’ll learn the ropes via video tutorials and interviews with real-time artists currently using Unreal Engine on major projects for Disney, Reel FX, and WildBrain Studios. All the while, you’ll be working towards creating a new portfolio piece that will bring you one step closer to your next job. Try it today!

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Creating Custom Animation From Scratch | Unreal Futures: Careers in Animation | Part 4

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Cameras, Sequencer, and Animation Clip Assembly | Unreal Futures: Careers in Animation | Part 2