Cameras, Sequencer, and Animation Clip Assembly | Unreal Futures: Careers in Animation | Part 2
In this tutorial, WildBrain Studios’ Unreal Development Supervisor, Shazzy Angulo explains the basic parameters of a cinematic camera in Unreal Engine 5 (UE5), including position, orientation, aspect ratio, aperture, and focal length. This tutorial also introduces Unreal Engine’s multi-track editor Sequencer and demonstrates how it can be used to combine clips from an animation library to start animating characters fast.
New to Unreal Futures: Careers in Animation?
In this free course, you’ll learn the ropes via video tutorials and interviews with real-time artists currently using Unreal Engine on major projects for Disney, Reel FX, and WildBrain Studios. All the while, you’ll be working towards creating a new portfolio piece that will bring you one step closer to your next job. Try it today!